AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Colombia for Q1 2024
A comprehensive look at the performance of the top 5 boxing games on a unified platform in Colombia during Q1 2024, covering downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boxing games in Colombia showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a comprehensive analysis based on Sensor Tower data.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES had impressive weekly downloads, peaking at around 23.2K in early March. The game’s weekly revenue saw a noticeable increase, hitting approximately $16 in late January and $13 in mid-March. Weekly active users reached a high of 39K in early March, indicating a strong engagement among players.
Arm Wrestling Master by GOODROID,Inc. experienced a steady download rate, peaking at around 11.7K in the first week of January. Active users showed a consistent pattern with a peak of 31.2K in the same week, maintaining a solid user base throughout the quarter.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS had a notable increase in weekly revenue, reaching about $57 in mid-February. Weekly downloads spiked to approximately 5.6K in late March. Active users saw a gradual increase, peaking at 7.2K in mid-February.
Real Boxing 2 by Vivid Games S.A. showed strong weekly revenue figures, peaking at $60 in the last week of March. Downloads were highest in early March with around 6.4K. The game also saw a peak in active users at 9.7K in early March.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES had a consistent number of weekly downloads, peaking at around 4.8K in late February. Active users were highest in the first week of January at 14.2K, showing a steady engagement rate throughout the quarter.
These insights highlight the dynamic performance of top boxing games in Colombia during Q1 2024. For more detailed analytics and insights, visit Sensor Tower.